Difference between revisions of "Coding patterns"
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Revision as of 22:04, 3 March 2013
Coding Patterns are a group of useful insights on how to implement things.
Singleton
To me, the best way to achieve a singleton is almost the standard Eiffel pattern: a singleton holder with a once function, and the pattern itself with a creation clause limited to the singleton holder. An interesting thing is that I usually make the singleton holder expanded, this way I don't have to make it a singleton too ;-)
expanded class SINGLETON_HOLDER feature {ANY} singleton: SINGLETON is once create Result.make end end
class SINGLETON is create {SINGLETON_HOLDER} make feature {} make is do end end
The other solution is the classic holder you either inherit or, preferably, insert.
Which do you prefer: expanded or insert?
Multi-typed
It is becoming quite usual to have a few classes that want to "talk" to "any" class. But you cannot use the ANY class since most classes insert it and anyway it could not hold expanded classes. In that case you use a generic class, which can hold anything that inserts its generic constraint.
An emerging coding pattern is the following:
deferred class TALKABLE feature {ANY} talk is do end end
deferred class UNTYPED_TALKER feature {ANY} make_it_talk is do end end
class TYPED_TALK[O_->TALKABLE] inherit UNTYPED_TALK create {ANY} set_item feature {ANY} item: O_ set_item (a_item: like item) is require a_item /= Void do item := a_item ensure item = a_item end make_it_talk is do item.talk end end
You can see such a pattern in action in LINKED_LIST where it is used to collect unused cells (look at common_free_nodes which contains ANY_LINKED_LIST_NODE of which LINKED_LIST_NODE is a conformant heir).
Another example is INTERNALS.